Design@UBalt Hub Redesign

Design@UBalt Hub was a graduate school redesign project created to make the University of Baltimore’s design program website more engaging and easier to use. The original site needed a stronger way to showcase the school’s design programs and help prospective students find the right path.

The redesign introduced a more interactive experience through a program quiz that helped users explore academic options based on their interests and goals. The project included competitive analysis, stakeholder interviews, paper prototypes, wireframes, high-fidelity screens, a clickable Figma prototype, and usability testing.

Client: University of Baltimore
Project Type: Graduate School Project
Year: 2023
Role: UX/UI Designer
Platform: Responsive website prototype
Focus: Website redesign, student engagement, information architecture, interactive quiz design, accessibility, usability testing
Tools Used: Figma, Illustrator, Unsplash

The Problem

The original Design@UBalt website did not fully reflect the energy of the design programs. It also lacked interactive elements that could help prospective students explore programs in a more personal and engaging way.

The Goal

The goal was to create a clearer and more inviting website experience that made it easier for prospective students to learn about the design programs, understand their options, and find a program that matched their interests.

My Role

I worked on the UX and UI design process, including research, paper prototyping, wireframes, visual design, interactive quiz planning, prototyping, and usability testing. The focus was to make the site feel more useful, engaging, and easier to navigate.

Key Features

  • Interactive program quiz

    Helped students explore design programs based on their interests and academic goals.

  • Clearer navigation

    Made it easier for users to move through program information.

  • Program discovery flow

    Guided prospective students from general interest to more specific program options.

  • High-fidelity prototype

    Showed how the final redesigned experience would look and function.

  • Accessibility and usability improvements

    Focused on clearer layouts, better user flow, and easier content discovery.

The design process included:

  • Researching university and design program websites

  • Reviewing the original Design@UBalt site experience

  • Conducting competitive analysis and stakeholder interviews

  • Planning a clearer user flow for prospective students

  • Sketching early page layouts and quiz ideas

  • Creating paper prototypes and wireframes

  • Designing high-fidelity screens in Figma

  • Building a clickable prototype

  • Testing the prototype and refining the design based on feedback

Design Process

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